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Map Drawing πŸ—ΊοΈ

Dungeon maps for your game, the village in your novel, a travel plan, even your floor plan β€” draw a tiled grid map right on the mind map canvas. Inspired by Etrian Odyssey's map drawing and the board games Cartographers and Railroad Ink. 😎

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Turning it on and off 🎬

The toolbar is a vertical rail on the left 🧰

Three themes β€” same map, different outfits 🎨

Press βš™ in the toolbar to pick the mood. Switching themes never touches your data (only the look changes). - Parchment πŸ“œ: cream paper with hand-drawn, wobbly tiles. Perfect for fantasy world and village maps (Cartographers vibes). - Grid paper πŸ“˜: navy graph paper with a crisp grid. The classic dungeon/labyrinth look (Etrian Odyssey vibes). Icons sit on bright tile chips so they stay readable on the dark background. - Marker board πŸ–οΈ: whiteboard and markers. Great for road/rail planning and diagram-style maps (Railroad Ink vibes). - Whichever theme you pick, the map sits on a soft drop shadow, like a sheet of paper laid on a desk (on screen only β€” an exported image is the sheet, so no shadow is drawn there).

Painting terrain 🌊

Drawing walls 🧱

Connecting roads, rails, and rivers πŸ›€οΈ

A Railroad Ink-style track tool with three kinds: road, rail, river. - Drag and the track follows your hand; tap to place a straight piece. Tap an existing piece to rotate it 90Β°! - When a road and a rail meet in one cell you get a station automatically, and a road crossing a river renders as a bridge. - When a route ends where the terrain changes, or in front of a wall, door or fence, it no longer stops in the middle of the cell β€” it runs all the way to that boundary (a jetty touching the water, a road ending at the city wall). With no boundary there it still stops at the centre: that's what "not connected yet" looks like.

Stamps 🏠

Moving things βœ₯

Sticky memos πŸ“Œ

Map name & compass 🧭

Generate one for me 🎲

Eraser 🧽

Saving and exporting πŸ’Ύ

Good to know! πŸ’‘


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